Spasco

hi

I am a self taught game maker programmer and gamedeveloper with 9 years of experience! Please check out some of my previous work below:


Undertale Yellow(2016 - 2023)

UNDERTALE YELLOW is an acclaimed fan-made prequel to the hit RPG UNDERTALEā„¢ by Toby Fox. As the main programmer, my job included remaking the existing systems in UNDERTALEā„¢ (with the exception of the battle system, which was programmed by MysteryRacer), base game systems, cutscene programming, asset implementation, mini-game development, NPC/item interaction, dialogue system, etc...I have also designed a large number of the boss battles gameplay wise (attack pattern design) and worked on some of the sound design.


Neon Rhythm(2021)

A short rhythm web-game. I did all of the programming for this game including a specialised tool that allowed us to make the beatmaps for each stage. All of the art was made by Figburn.


Bad Monday Simulator(2022)

An Undertale garfield themed fan-battle I've made with LumpyTouch! He did all of the artwork and planning while I handled programming.


Bombini(2018)

Bombini is the winner of the 26th gm(48) gamejam. Developed alongside Vegard Jensen and Gaziter (sounds/art), I did the programming for this game.


Clover (Rivals of Aether mod)(2019)

In 2019, we made a fully playable Clover mod for the game Rivals of Aether. I did all of the programming while Figburn did the art.


WORK AVAILABILITY:

CLOSED

I am currently working on something probably very cool, but feel free to contact me regardless! My socials are linked down below.